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Angles Advanced Game

Angles Advanced Game
View Curriculum Codes   
Description

This is an extended and advanced version of our original Angles Game.

 

This game is designed for up to 8 players and includes right angles, acute, obtuse, reflex and revolution angles. It is designed primarily for Year 6 and 7 classrooms.

Curriculum Codes

AC9M5M04 9

Estimate, construct and measure angles in degrees, using appropriate tools including a protractor, and relate these measures to angle names

AC9M6M04 9

Identify the relationships between angles on a straight line, angles at a point and vertically opposite angles; use these to determine unknown angles, communicating reasoning

ACMMG112 8.4

Estimate, measure and compare angles using degrees. Construct angles using a protractor

ACMMG141 8.4

Investigate, with and without digital technologies, angles on a straight line, angles at a point and vertically opposite angles. Use results to find unknown angles

VCMMG202

Estimate, measure and compare angles using degrees. Construct angles using a protractor

VCMMG231

Investigate, with and without digital technologies, angles on a straight line, angles at a point and vertically opposite angles. Use results to find unknown angles

MA3-1WM old

Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions

MA3-16MG old

Measures and constructs angles, and applies angle relationships to find unknown angles

MA3-GM-03 new

Measures and constructs angles, and identifies the relationships between angles on a straight line and angles at a point

MA3-2DS-01 new

Investigates and classifies two-dimensional shapes, including triangles and quadrilaterals based on their properties

Linked Resources & Worksheets