This is an extended and advanced version of our original Angles Game.
This game is designed for up to 8 players and includes right angles, acute, obtuse, reflex and revolution angles. It is designed primarily for Year 6 and 7 classrooms.
Estimate, construct and measure angles in degrees, using appropriate tools including a protractor, and relate these measures to angle names
Identify the relationships between angles on a straight line, angles at a point and vertically opposite angles; use these to determine unknown angles, communicating reasoning
Estimate, measure and compare angles using degrees. Construct angles using a protractor
Investigate, with and without digital technologies, angles on a straight line, angles at a point and vertically opposite angles. Use results to find unknown angles
Estimate, measure and compare angles using degrees. Construct angles using a protractor
Investigate, with and without digital technologies, angles on a straight line, angles at a point and vertically opposite angles. Use results to find unknown angles
Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions
Measures and constructs angles, and applies angle relationships to find unknown angles
Measures and constructs angles, and identifies the relationships between angles on a straight line and angles at a point
Investigates and classifies two-dimensional shapes, including triangles and quadrilaterals based on their properties