Make Learning Numbers Fun with the “Subitising Counting Game Cards”
Introduce an engaging and educational card game to your primary classroom with the “Subitising Counting Game Cards: Blue Fox Edition.” This versatile resource is designed to help students develop number recognition, subitising skills, and counting fluency in a fun and interactive way. With multiple game modes, it’s perfect for small group learning or individual practise.
Why Your Class Will Love It
Multiple Ways to Play: Includes four exciting games—Fantastic Fox Matching Game, Fabulous Fox Matching Game, Fun Fox (a game of snap), and Focused Fox (a game of concentration).
Develops Key Skills: Supports numeracy development by helping students match numerals with corresponding dot patterns.
Fun and Competitive: Encourages friendly competition and teamwork while reinforcing number recognition and counting skills.
Adaptable for Different Ages: Suitable for a range of skill levels, from beginners learning to count to more advanced students practicing subitising.
How It Works:
This resource is a great way to blend fun with foundational numeracy practise. It’s ideal for use during math rotations, small group instruction, or as an engaging activity for students to enjoy at home with family.
Suggested Uses:
Recognise and name the number of objects within a collection up to 5 using subitising
Use mathematical modelling to solve practical problems involving equal sharing and grouping; represent the situations with diagrams, physical and virtual materials, and use calculation strategies to solve the problem
Multiply and divide by one-digit numbers using repeated addition, equal grouping, arrays, and partitioning to support a variety of calculation strategies
Subitise small collections of objects
Recognise and describe one-half as one of two equal parts of a whole.
Recognise, model, read, write and order numbers to at least 100. Locate these numbers on a number line
Recognise and represent division as grouping into equal sets and solve simple problems using these representations
Recognise and represent multiplication as repeated addition, groups and arrays
Describes mathematical situations using everyday language, actions, materials and informal recordings
Uses objects, actions, technology and/or trial and error to explore mathematical problems
Uses concrete materials and/or pictorial representations to support conclusions
Counts to 30, and orders, reads and represents numbers in the range 0 to 20
Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols
Uses objects, diagrams and technology to explore mathematical problems
Supports conclusions by explaining or demonstrating how answers were obtained
Applies place value, informally, to count, order, read and represent two- and three-digit numbers
Uses a range of mental strategies and concrete materials for multiplication and division
Represents and models halves, quarters and eighths
Demonstrates an understanding of how whole numbers indicate quantity
Uses the structure of equal groups to solve multiplication problems, and shares or groups to solve division problems
Subitise small collections of objects
Recognise and describe one-half as one of two equal parts of a whole
Recognise, model, read, write and order numbers to at least 100. Locate these numbers on a number line
Recognise and represent multiplication as repeated addition, groups and arrays
Apply repetition in arithmetic operations, including multiplication as repeated addition and division as repeated subtraction
Recognise and represent division as grouping into equal sets and solve simple problems using these representations