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# Class Game - Ten Frames to 30

Description

In this popular class game, students will use the ten-frames to determine the number and answer the question as it is asked.

Challenge your class by recording the length of time it takes to complete a round and try to beat the best time.

Curriculum Codes

AC9M1N02 9

Partition one- and two-digit numbers in different ways using physical and virtual materials, including partitioning two-digit numbers into tens and ones

AC9MFN03 9

Quantify and compare collections to at least 20 using counting and explain or demonstrate reasoning

AC9MFN01 9

Name, represent and order numbers including zero to at least 20, using physical and virtual materials and numerals

AC9M1N03 9

Quantify sets of objects, to at least 120, by partitioning collections into equal groups using number knowledge and skip counting

AC9M2N01 9

Recognise, represent and order numbers to at least 1000 using physical and virtual materials, numerals and number lines

AC9MFN02 9

Recognise and name the number of objects within a collection up to 5 using subitising

ACMNA289 8.4

Compare, order and make correspondences between collections, initially to 20, and explain reasoning

ACMNA003 8.4

Subitise small collections of objects

ACMNA014 8.4

Count collections to 100 by partitioning numbers using place value

ACMNA027 8.4

Recognise, model, represent and order numbers to at least 1000

MAe-1WM old

Describes mathematical situations using everyday language, actions, materials and informal recordings

MAe-2WM old

Uses objects, actions, technology and/or trial and error to explore mathematical problems

MAe-3WM old

Uses concrete materials and/or pictorial representations to support conclusions

MAe-4NA old

Counts to 30, and orders, reads and represents numbers in the range 0 to 20

MA1-6NA old

Uses a range of mental strategies and concrete materials for multiplication and division

MA1-4NA old

Applies place value, informally, to count, order, read and represent two- and three-digit numbers

MA1-3WM old

Supports conclusions by explaining or demonstrating how answers were obtained

MA1-2WM old

Uses objects, diagrams and technology to explore mathematical problems

MA1-1WM old

Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols

MA1-RWN-01 new

Applies an understanding of place value and the role of zero to read, write and order two- and three-digit numbers

MAE-RWN-01 new

Demonstrates an understanding of how whole numbers indicate quantity

MA1-FG-01 new

Uses the structure of equal groups to solve multiplication problems, and shares or groups to solve division problems

MAE-RWN-02 new

Reads numerals and represents whole numbers to at least 20

MAE-CSQ-01 new

Reasons about number relations to model addition and subtraction by combining and separating, and comparing collections

MA1-RWN-02 new

Reasons about representations of whole numbers to 1000, partitioning numbers to use and record quantity values

VCMNA072

Compare, order and make correspondences between collections, initially to 20, and explain reasoning

VCMNA069

Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from any starting point

VCMNA088

Count collections to 100 by partitioning numbers using place value

VCMNA071

Subitise small collections of objects

VCMNA086

Develop confidence with number sequences to and from 100 by ones from any starting point. Skip count by twos, fives and tens starting from zero

VCMNA104

Recognise, model, represent and order numbers to at least 1000

Reviews
Anna Fahey
Posted 7 years ago
, Australia
Fantastic