In this popular class game, students will use the ten-frames to determine the number and answer the question as it is asked.
Challenge your class by recording the length of time it takes to complete a round and try to beat the best time.
Partition one- and two-digit numbers in different ways using physical and virtual materials, including partitioning two-digit numbers into tens and ones
Quantify and compare collections to at least 20 using counting and explain or demonstrate reasoning
Name, represent and order numbers including zero to at least 20, using physical and virtual materials and numerals
Quantify sets of objects, to at least 120, by partitioning collections into equal groups using number knowledge and skip counting
Recognise, represent and order numbers to at least 1000 using physical and virtual materials, numerals and number lines
Recognise and name the number of objects within a collection up to 5 using subitising
Compare, order and make correspondences between collections, initially to 20, and explain reasoning
Subitise small collections of objects
Count collections to 100 by partitioning numbers using place value
Recognise, model, represent and order numbers to at least 1000
Describes mathematical situations using everyday language, actions, materials and informal recordings
Uses objects, actions, technology and/or trial and error to explore mathematical problems
Uses concrete materials and/or pictorial representations to support conclusions
Counts to 30, and orders, reads and represents numbers in the range 0 to 20
Uses a range of mental strategies and concrete materials for multiplication and division
Applies place value, informally, to count, order, read and represent two- and three-digit numbers
Supports conclusions by explaining or demonstrating how answers were obtained
Uses objects, diagrams and technology to explore mathematical problems
Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols
Applies an understanding of place value and the role of zero to read, write and order two- and three-digit numbers
Demonstrates an understanding of how whole numbers indicate quantity
Uses the structure of equal groups to solve multiplication problems, and shares or groups to solve division problems
Reads numerals and represents whole numbers to at least 20
Reasons about number relations to model addition and subtraction by combining and separating, and comparing collections
Reasons about representations of whole numbers to 1000, partitioning numbers to use and record quantity values
Compare, order and make correspondences between collections, initially to 20, and explain reasoning
Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from any starting point
Count collections to 100 by partitioning numbers using place value
Subitise small collections of objects
Develop confidence with number sequences to and from 100 by ones from any starting point. Skip count by twos, fives and tens starting from zero
Recognise, model, represent and order numbers to at least 1000