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Class Game - Times Tables

Class Game - Times Tables
View Curriculum Codes   
Description

A really fun whole class game, which includes 31 student cards and 1 teacher's starter card. Once confident, students can race the clock and strive to beat their best time. As an added benefit, these games are great for encouraging teamwork.

This is a great game to play regularly as a whole class, either as a Mathematics warm-up or as a revision of student’s times table knowledge.
 

Suitable for
  • Relief Teachers
Lesson Structure
  • Class Activity
Curriculum Codes

AC9M2A03  9

Recall and demonstrate proficiency with multiplication facts for twos; extend and apply facts to develop the related division facts using doubling and halving 

AC9M6N09 9

Use mathematical modelling to solve practical problems, involving rational numbers and percentages, including in financial contexts; formulate the problems, choosing operations and efficient calculation strategies, and using digital tools where appropriate; interpret and communicate solutions in terms of the situation, justifying the choices made

AC9M4A02 9

Recall and demonstrate proficiency with multiplication facts up to 10 x 10 and related division facts; extend and apply facts to develop efficient mental strategies for computation with larger numbers without a calculator

AC9M3A03 9

Recall and demonstrate proficiency with multiplication facts for 3, 4, 5 and 10; extend and apply facts to develop the related division facts

AC9M3N04 9

Multiply and divide one- and two-digit numbers, representing problems using number sentences, diagrams and arrays, and using a variety of calculation strategies

ACMNA075 8.4

Recall multiplication facts up to 10 × 10 and related division facts

ACMNA123 8.4

Select and apply efficient mental and written strategies and appropriate digital technologies to solve problems involving all four operations with whole numbers

ACMNA056 8.4

Recall multiplication facts of two, three, five and ten and related division facts

MA1-1WM old

Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols

MA1-2WM old

Uses objects, diagrams and technology to explore mathematical problems

MA1-3WM old

Supports conclusions by explaining or demonstrating how answers were obtained

MA1-4NA old

Applies place value, informally, to count, order, read and represent two- and three-digit numbers

MA1-6NA old

Uses a range of mental strategies and concrete materials for multiplication and division

MA2-1WM old

Uses appropriate terminology to describe, and symbols to represent, mathematical ideas

MA2-2WM old

Selects and uses appropriate mental or written strategies, or technology, to solve problems

MA2-3WM old

Checks the accuracy of a statement and explains the reasoning used

MA2-6NA old

Uses mental and informal written strategies for multiplication and division

MA3-6NA old

Selects and applies appropriate strategies for multiplication and division, and applies the order of operations to calculations involving more than one operation

MA3-5NA old

Selects and applies appropriate strategies for addition and subtraction with counting numbers of any size

MA3-3WM old

Gives a valid reason for supporting one possible solution over another

MA3-2WM old

Selects and applies appropriate problem- solving strategies, including the use of digital technologies, in undertaking investigations

MA3-1WM old

Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions

MA3-AR-01 new

Selects and applies appropriate strategies to solve addition and subtraction problems

MA1-FG-01 new

Uses the structure of equal groups to solve multiplication problems, and shares or groups to solve division problems

MA3-RN-03 new

Determines percentages of quantities, and finds equivalent fractions and decimals for benchmark percentage values

MA3-RN-02 new

Compares and orders decimals up to 3 decimal places

MA3-RN-01 new

Applies an understanding of place value and the role of zero to represent the properties of numbers

MA2-MR-02 new

Completes number sentences involving multiplication and division by finding missing values

MA2-MR-01 new

Represents and uses the structure of multiplicative relations to 10 × 10 to solve problems

MA2-AR-02 new

Completes number sentences involving addition and subtraction by finding missing values

MA2-AR-01 new

Selects and uses mental and written strategies for addition and subtraction involving 2- and 3-digit numbers

MA2-RN-02 new

Represents and compares decimals up to 2 decimal places using place value

MA2-RN-01 new

Applies an understanding of place value and the role of zero to represent numbers to at least tens of thousands

VCMNA209

Select and apply efficient mental and written strategies and appropriate digital technologies to solve problems involving all four operations with whole numbers and make estimates for these computations

VCMNA134

Recall multiplication facts of two, three, five and ten and related division facts

VCMNA103

Investigate number sequences, initially those increasing and decreasing by twos, threes, fives and ten from any starting point, then moving to other sequences

VCMNA109

Recognise and represent division as grouping into equal sets and solve simple problems using these representations

VCMNA114

Apply repetition in arithmetic operations, including multiplication as repeated addition and division as repeated subtraction

VCMNA108

Recognise and represent multiplication as repeated addition, groups and arrays

VCMNA155

Recall multiplication facts up to 10 × 10 and related division facts

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Reviews
Maryanne O'Sullivan
Posted 14 years ago
NSW, Australia
Love these sorts of games...encourages listening as well as learning Maryanne
Jen Smoothy
Posted 14 years ago
QLD, Australia
Fabulous. My class love playing this and trying to beat their time.