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Connect the Path 6x

Connect the Path 6x
View Curriculum Codes   
Description

This fun and engaging game can be used to reinforce students' knowledge of the six times tables. Students spin the spinner and write an equation for the product they land on. Once they have made a path of answers from the owl to the house, they colour it in.

This activity is fantastic for fast finishers or for numeracy rotations. For convenience, it has been made in colour and B & W.

Laminate for multiple uses.
 

Suitable for
  • Fast Finishers
  • Relief Teachers
  • Parents
Lesson Structure
  • Individual Activity
  • Rotations / Group Work
  • Class Activity
Curriculum Codes

AC9M4A02 9

Recall and demonstrate proficiency with multiplication facts up to 10 x 10 and related division facts; extend and apply facts to develop efficient mental strategies for computation with larger numbers without a calculator

ACMNA075 8.4

Recall multiplication facts up to 10 × 10 and related division facts

VCMNA155

Recall multiplication facts up to 10 × 10 and related division facts

MA2-1WM old

Uses appropriate terminology to describe, and symbols to represent, mathematical ideas

MA2-2WM old

Selects and uses appropriate mental or written strategies, or technology, to solve problems

MA2-3WM old

Checks the accuracy of a statement and explains the reasoning used

MA2-6NA old

Uses mental and informal written strategies for multiplication and division

MA2-AR-01 new

Selects and uses mental and written strategies for addition and subtraction involving 2- and 3-digit numbers

MA2-AR-02 new

Completes number sentences involving addition and subtraction by finding missing values

MA2-MR-01 new

Represents and uses the structure of multiplicative relations to 10 × 10 to solve problems

MA2-MR-02 new

Completes number sentences involving multiplication and division by finding missing values

Linked Resources & Worksheets