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Crazy Critter Collection Game

Crazy Critter Collection Game
View Curriculum Codes   
Description

This cute and colourful game is sure to be a favourite with younger students. Best of all, there are three different game options, using the same game pieces!
Option 1: Is a simple colour sorting activity.
Option 2: Is also a sorting activity but adds the element of chance by rolling a dice.
Option 3: Adds a Mathematics component  to the game and is a number recognition and counting version of the game.

Print, cut and laminate the game boards and pieces. You may need to print multiple pages of the critters, to ensure you have enough game pieces.
 

Suitable for
  • Fast Finishers
  • Relief Teachers
  • Parents
Lesson Structure
  • Individual Activity
  • Rotations / Group Work
  • Class Activity
Curriculum Codes

AC9MFN01 9

Name, represent and order numbers including zero to at least 20, using physical and virtual materials and numerals

AC9MFN04 9

Partition and combine collections up to 10 using part-part-whole relationships and subitising to recognise and name the parts

AC9MFN03 9

Quantify and compare collections to at least 20 using counting and explain or demonstrate reasoning

AC9MFA01 9

Recognise, copy and continue repeating patterns represented in different ways

AC9M1A02 9

Recognise, continue and create repeating patterns with numbers, symbols, shapes and objects, identifying the repeating unit

ACMNA001 8.4

Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from  any starting point

ACMNA002 8.4

Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond

ACMNA289 8.4

Compare, order and make correspondences between collections, initially to 20, and explain reasoning

ACMNA005 8.4

Sort and classify familiar objects and explain the basis for these classifications. Copy, continue and create patterns with objects and drawings

MAe-1WM old

Describes mathematical situations using everyday language, actions, materials and informal recordings

MAe-2WM old

Uses objects, actions, technology and/or trial and error to explore mathematical problems

MAe-3WM old

Uses concrete materials and/or pictorial representations to support conclusions

MAe-4NA old

Counts to 30, and orders, reads and represents numbers in the range 0 to 20

MAe-8NA old

Recognises, describes and continues repeating patterns

MA1-1WM old

Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols

MA1-2WM old

Uses objects, diagrams and technology to explore mathematical problems

MA1-3WM old

Supports conclusions by explaining or demonstrating how answers were obtained

MAE-RWN-02 new

Reads numerals and represents whole numbers to at least 20

MAE-CSQ-02 new

Represents the relations between the parts that form the whole, with numbers up to 10

MAE-CSQ-01 new

Reasons about number relations to model addition and subtraction by combining and separating, and comparing collections

MAE-FG-01 new

Recognises, describes and continues repeating patterns

MA1-RWN-01 new

Applies an understanding of place value and the role of zero to read, write and order two- and three-digit numbers

MA1-FG-01 new

Uses the structure of equal groups to solve multiplication problems, and shares or groups to solve division problems

VC2MFA01 2.0

Follow a short sequence of instructions; recognise, copy, continue and create repeating patterns represented in different ways

VCMNA069

Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from any starting point

VCMNA072

Compare, order and make correspondences between collections, initially to 20, and explain reasoning

VCMNA070

Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond

VCMNA076

Sort and classify familiar objects and explain the basis for these classifications, and copy, continue and create patterns with objects and drawings

Differentiation

EXTENSIONS

Use the colour dice and the standard number dice. Players roll both dice and add the correct number andcolourof critters into their jar.
 

Linked Resources & Worksheets