Description

There is also an activity book designed to be used alongside the presentation to allow students to put some of what they have learned into action by creating a Fabulous Fibonacci artwork.

Curriculum Codes

*Recognise, represent and order numbers to at least 120 using physical and virtual materials, numerals, number lines and charts*

*Create and use algorithms involving a sequence of steps and decisions and digital tools to experiment with factors, multiples and divisibility; identify, interpret and describe emerging patterns *

*Follow and create algorithms involving a sequence of steps and decisions to investigate numbers; describe any emerging patterns *

*Use mathematical modelling to solve practical problems involving equal sharing and grouping; represent the situations with diagrams, physical and virtual materials, and use calculation strategies to solve the problem *

*Use visual conventions, visual arts processes and materials to create artworks that communicate ideas, perspectives and/or meaning*

*Experiment with a range of ways to use visual conventions, visual arts processes and materials*

*Use mathematical modelling to solve practical problems involving additive situations, including simple money transactions; represent the situations with diagrams, physical and virtual materials, and use calculation strategies to solve the problem*

*Find unknown values in numerical equations involving addition and subtraction, using the properties of numbers and operations *

*Describe, continue, and create number patterns resulting from performing addition or subtraction*

*Find unknown quantities in number sentences involving addition and subtraction and identify equivalent number sentences involving addition and subtraction*

*Recognise, model, read, write and order numbers to at least 100. Locate these numbers on a number line *

*Describe, continue and create patterns with fractions, decimals and whole numbers resulting from addition and subtraction*

*Present artworks and describe how they have used visual conventions to represent their ideas*

*Explore ideas and practices used by artists, including practices of Aboriginal and Torres Strait Islander artists, to represent different views, beliefs and opinions*

*Use materials, techniques and processes to explore visual conventions when making artworks*

*Develop and apply techniques and processes when making their artworks*

*Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols*

*Uses objects, diagrams and technology to explore mathematical problems*

*Supports conclusions by explaining or demonstrating how answers were obtained*

*Applies place value, informally, to count, order, read and represent two- and three-digit numbers*

*Uses a range of strategies and informal recording methods for addition and subtraction involving one- and two-digit numbers*

*Analyses and creates geometric and number patterns, constructs and completes number sentences, and locates points on the Cartesian plane*

*Gives a valid reason for supporting one possible solution over another*

*Uses a range of mental strategies and concrete materials for multiplication and division*

*Represents and models halves, quarters and eighths*

*Orders, reads and represents integers of any size and describes properties of whole numbers*

*Selects and applies appropriate problem- solving strategies, including the use of digital technologies, in undertaking investigations*

*Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions*

*Generalises properties of odd and even numbers, generates number patterns, and completes simple number sentences by calculating missing values*

*Checks the accuracy of a statement and explains the reasoning used*

*Uses appropriate terminology to describe, and symbols to represent, mathematical ideas*

*Selects and uses appropriate mental or written strategies, or technology, to solve problems*

*Constructs and completes number sentences involving multiplicative relations, applying the order of operations to calculations*

*Applies an understanding of place value and the role of zero to read, write and order two- and three-digit numbers*

*Selects and applies appropriate strategies to solve multiplication and division problems*

*Completes number sentences involving multiplication and division by finding missing values*

*Uses number bonds and the relationship between addition and subtraction to solve problems involving partitioning*

*Represents and uses the structure of multiplicative relations to 10 × 10 to solve problems*

*Completes number sentences involving addition and subtraction by finding missing values*

*Selects and uses mental and written strategies for addition and subtraction involving 2- and 3-digit numbers*

*Uses the structure of equal groups to solve multiplication problems, and shares or groups to solve division problems*

*Describe, continue, and create number patterns resulting from performing addition or subtraction*

*Use a function machine and the inverse machine as a model to apply mathematical rules to numbers or shapes*

*Use equivalent number sentences involving addition and subtraction to find unknown quantities*

*Define a simple class of problems and solve them using an effective algorithm that involves a short sequence of steps and decisions*

*Follow a mathematical algorithm involving branching and repetition (iteration)*

*Identify and describe factors and multiples of whole numbers and use them to solve problems*

*Recognise and describe one-half as one of two equal parts of a whole*

*Represent practical situations that model sharing*

*Explore visual conventions and use materials, techniques, technologies and processes specific to particular art forms, and to make artworks*

*Select and apply visual conventions, materials, techniques, technologies and processes specific to different art forms when making artworks*

*Recognise, describe and order Australian coins according to their value*

*Recognise the importance of repetition of a process in solving problems*

*Represent and solve simple addition and subtraction problems using a range of strategies including counting on, partitioning and rearranging parts*

Linked Resources & Worksheets

New 9.0 Curriculum

Details

Curriculum Code: AC9M1N01, MA1-RWN-01, MA1-1WM, MA1-2WM, MA1-3WM, MA1-4NA, VCMNA087, AC9M1N05, MA1-CSQ-01, MA1-5NA, VCMNA089, VCMNA094, VCMNA092, VCMNA090, AC9M1N06, MA1-FG-01, ...

Year Level: Year 1, Year 3, Year 4, Year 5, Year 6

Subject: The Arts, Fractions & Decimals, Number & Place Value, Money, Patterns & Algebra, STEAM

Category: STEAM, Unit Plans

Pages: 7

Primary + Unit Plans Membership

STEAM Unit: Fabulous Fibonacci