These MAB Blocks are great for reinforcing the concept of place value. You may use these printable MAB blocks to build numbers to 100, 1000, 10 000 and above. You may also wish to reinforce concepts of partitioning, rearranging and ordering numbers.
Partition, rearrange, regroup and rename two- and three-digit numbers using standard and non-standard groupings; recognise the role of a zero digit in place value notation
Add and subtract two- and three-digit numbers using place value to partition, rearrange and regroup numbers to assist in calculations without a calculator
Quantify sets of objects, to at least 120, by partitioning collections into equal groups using number knowledge and skip counting
Recognise and explain the connection between addition and subtraction as inverse operations, apply to partition numbers and find unknown values in number sentences
Solve problems involving multiplying or dividing natural numbers by multiples and powers of 10 without a calculator, using the multiplicative relationship between the place value of digits
Partition one- and two-digit numbers in different ways using physical and virtual materials, including partitioning two-digit numbers into tens and ones
Count collections to 100 by partitioning numbers using place value
Group, partition and rearrange collections up to 1000 in hundreds, tens and ones to facilitate more efficient counting
Apply place value to partition, rearrange and regroup numbers to at least 10 000 to assist calculations and solve problems
Recognise and explain the connection between addition and subtraction
Apply place value to partition, rearrange and regroup numbers to at least tens of thousands to assist calculations and solve problems
Selects and uses appropriate mental or written strategies, or technology, to solve problems
Uses mental and written strategies for addition and subtraction involving two-, three-, four- and five-digit numbers
Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols
Uses objects, diagrams and technology to explore mathematical problems
Supports conclusions by explaining or demonstrating how answers were obtained
Applies place value, informally, to count, order, read and represent two- and three-digit numbers
Applies place value to order, read and represent numbers of up to five digits
Checks the accuracy of a statement and explains the reasoning used
Uses appropriate terminology to describe, and symbols to represent, mathematical ideas
Uses a range of mental strategies and concrete materials for multiplication and division
Completes number sentences involving multiplication and division by finding missing values
Applies an understanding of place value and the role of zero to read, write and order two- and three-digit numbers
Uses the structure of equal groups to solve multiplication problems, and shares or groups to solve division problems
Reasons about representations of whole numbers to 1000, partitioning numbers to use and record quantity values
Applies an understanding of place value and the role of zero to represent numbers to at least tens of thousands
Represents and compares decimals up to 2 decimal places using place value
Selects and uses mental and written strategies for addition and subtraction involving 2- and 3-digit numbers
Completes number sentences involving addition and subtraction by finding missing values
Represents and uses the structure of multiplicative relations to 10 Ć 10 to solve problems
Group, partition and rearrange collections up to 1000 in hundreds, tens and ones to facilitate more efficient counting
Apply place value to partition, rearrange and regroup numbers to at least 10 000 to assist calculations and solve problems
Develop confidence with number sequences to and from 100 by ones from any starting point. Skip count by twos, fives and tens starting from zero
Count collections to 100 by partitioning numbers using place value
Recognise and explain the connection between addition and subtraction
Use a function machine and the inverse machine as a model to apply mathematical rules to numbers or shapes
Explore the connection between addition and subtraction
Apply place value to partition, rearrange and regroup numbers to at least tens of thousands to assist calculations and solve problems