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Similes Match Game

Similes Match Game
View Curriculum Codes   

This game is designed to help students with similes and metaphors. It is a part of a larger unit designed to help your students identify and experiment with similes and metaphors.

Curriculum Codes

AC9E5LE04 9

Examine the effects of imagery, including simile, metaphor and personification, and sound devices in narratives, poetry and songs

AC9E5LE05 9

Create and edit literary texts, experimenting with figurative language, storylines, characters and settings from texts students have experienced

ACELT1596 8.4

Draw connections between personal experiences and the worlds of texts, and share responses with others

ACELT1594 8.4

Discuss texts in which characters, events and settings are portrayed in different ways, and speculate on the authors’ reasons

ACELY1679 8.4

Read an increasing range of different types of texts by combining contextual, semantic, grammatical and phonic knowledge, using text processing strategies, for example monitoring, predicting, confirming, rereading, reading on and self-correcting

ACELT1605 8.4

Discuss how authors and illustrators make stories exciting, moving and absorbing and hold readers’ interest by using various techniques, for example character development and plot tension

ACELT1607 8.4

Create literary texts that explore students’ own experiences and imagining

ACELT1603 8.4

Discuss literary experiences with others, sharing responses and expressing a point of view

ACELY1690 8.4

Identify characteristic features used in imaginative, informative and persuasive texts to meet the purpose of the text

ACPPS037 8.4

Describe how respect, empathy and valuing diversity can positively influence relationships

ACELY1675 8.4

Identify the point of view in a text and suggest alternative points of view

ACHASSK062 8.4

The importance of Country/Place to Aboriginal and/or Torres Strait Islander Peoples who belong to a local area

ACELA1780 8.4

Read and write a large core of high frequency words including homophones and know how to use context to identify correct spelling

ACELA1486 8.4

Recognise and know how to write most high frequency words including some homophones

ACHASSK064 8.4

Days and weeks celebrated or commemorated in Australia (including Australia Day, Anzac Day, and National Sorry Day) and the importance of symbols and emblems

ACELY1680 8.4

Use comprehension strategies to build literal and inferred meaning and begin to evaluate texts by drawing on a growing knowledge of context, text structures and language features

ACELY1678 8.4

Identify the audience and purpose of imaginative, informative and persuasive texts

ACELT1599 8.4

Discuss how language is used to describe the settings in texts, and explore how the settings shape the events and influence the mood of the narrative

ACELT1602 8.4

Make connections between the ways different authors may represent similar storylines, ideas and relationships

ACELT1611 8.4

Understand, interpret and experiment with sound devices and imagery, including simile, metaphor and personification, in narratives, shape poetry, songs, anthems and odes

ACELT1601 8.4

Create imaginative texts based on characters, settings and events from students’ own and other cultures using visual features, for example perspective, distance and angle

EN3-3A old

Uses an integrated range of skills, strategies and knowledge to read, view and comprehend a wide range of texts in different media and technologies

EN3-7C old

Thinks imaginatively, creatively, interpretively and critically about information and ideas and identifies connections between texts when responding to and composing texts

EN3-2A old

Composes, edits and presents well-structured and coherent texts

EN3-UARL-02 new

Analyses representations of ideas in literature through genre and theme that reflect perspective and context, argument and authority, and adapts these representations when creating texts

EN3-UARL-01 new

Analyses representations of ideas in literature through narrative, character, imagery, symbol and connotation, and adapts these representations when creating texts

EN3-HANDW-02 new

Selects digital technologies to suit audience and purpose to create texts

EN3-HANDW-01 new

Sustains a legible, fluent and automatic handwriting style

EN3-SPELL-01 new

Automatically applies taught phonological, orthographic and morphological generalisations and strategies when spelling in a range of contexts, and justifies spelling strategies used to spell unfamiliar words

EN3-CWT-01 new

Plans, creates and revises written texts for multiple purposes and audiences through selection of text features, sentence-level grammar, punctuation and word-level language

EN3-VOCAB-01 new

Extends Tier 2 and Tier 3 vocabulary through interacting, wide reading and writing, morphological analysis and generating precise definitions for specific contexts

EN3-OLC-01 new

Communicates to wide audiences with social and cultural awareness, by interacting and presenting, and by analysing and evaluating for understanding


Create literary texts that experiment with structures, ideas and stylistic features of selected authors


Create literary texts using realistic and fantasy settings and characters that draw on the worlds represented in texts students have experienced


Understand, interpret and experiment with sound devices and imagery, including simile, metaphor and personification, in narratives, shape poetry, songs, anthems and odes

Linked Resources & Worksheets