Designed as an introduction to elapsed time, students will determine the arrival time from a given departure time.
Solve problems involving the duration of time including situations involving “am” and “pm” and conversions between units of time
Recognise and use the relationship between formal units of time including days, hours, minutes and seconds to estimate and compare the duration of events
Use ‘am’ and ‘pm’ notation and solve simple time problems
Convert between units of time
Measure, calculate and compare elapsed time
Use am and pm notation and solve simple time problems
Uses appropriate terminology to describe, and symbols to represent, mathematical ideas
Selects and uses appropriate mental or written strategies, or technology, to solve problems
Reads and records time in one-minute intervals and converts between hours, minutes and seconds
Estimates, measures and compares the masses of objects using kilograms and grams
Ensure your students can read the time on an analogue clock before they begin playing this game. A simple way to do this is to play one of the I have... Who Has... class loop games on time to the half-hour and quarter-hour.
Progress to "A Monster of a Time" - Elapsed Time Activity http://www.teachthis.com.au/products/view-resource/link/A-Monster-of-a-Time-Elapsed-Time-Activity-Determine-Arrival-Time/id/4422/