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Pumpkin Number Cards 0-120

Pumpkin Number Cards 0-120
View Curriculum Codes   
Description

You are only limited to your imagination when it comes to this set of 0-120 Pumpkin Number cards. We've provided a list of suggested uses to help you get started.

Suitable for
  • Relief Teachers
Lesson Structure
  • Individual Activity
  • Rotations / Group Work
  • Class Activity
Curriculum Codes

AC9MFN01 9

Name, represent and order numbers including zero to at least 20, using physical and virtual materials and numerals

AC9M1N06 9

Use mathematical modelling to solve practical problems involving equal sharing and grouping; represent the situations with diagrams, physical and virtual materials, and use calculation strategies to solve the problem

AC9M1N01 9

Recognise, represent and order numbers to at least 120 using physical and virtual materials, numerals, number lines and charts

AC9M1N03 9

Quantify sets of objects, to at least 120, by partitioning collections into equal groups using number knowledge and skip counting

AC9M4N02 9

Explain and use the properties of odd and even numbers

AC9M1N05 9

Use mathematical modelling to solve practical problems involving additive situations, including simple money transactions; represent the situations with diagrams, physical and virtual materials, and use calculation strategies to solve the problem

ACMNA013 8.4

Recognise, model, read, write and order numbers to at least 100. Locate these numbers on a number line

ACMNA012 8.4

Develop confidence with number sequences to and from 100 by ones from any starting point. Skip count by twos, fives and tens starting from zero

ACMNA051 8.4

Investigate the conditions required for a number to be odd or even and identify odd and even numbers

ACMNA001 8.4

Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from  any starting point

MAe-1WM old

Describes mathematical situations using everyday language, actions, materials and informal recordings

MAe-2WM old

Uses objects, actions, technology and/or trial and error to explore mathematical problems

MAe-3WM old

Uses concrete materials and/or pictorial representations to support conclusions

MAe-4NA old

Counts to 30, and orders, reads and represents numbers in the range 0 to 20

MA2-8NA old

Generalises properties of odd and even numbers, generates number patterns, and completes simple number sentences by calculating missing values

MA1-1WM old

Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols

MA1-2WM old

Uses objects, diagrams and technology to explore mathematical problems

MA1-3WM old

Supports conclusions by explaining or demonstrating how answers were obtained

MA1-4NA old

Applies place value, informally, to count, order, read and represent two- and three-digit numbers

MA1-6NA old

Uses a range of mental strategies and concrete materials for multiplication and division

MA2-3WM old

Checks the accuracy of a statement and explains the reasoning used

MA2-2WM old

Selects and uses appropriate mental or written strategies, or technology, to solve problems

MA2-1WM old

Uses appropriate terminology to describe, and symbols to represent, mathematical ideas

MA1-7NA old

Represents and models halves, quarters and eighths

MA1-5NA old

Uses a range of strategies and informal recording methods for addition and subtraction involving one- and two-digit numbers

MA2-MR-02 new

Completes number sentences involving multiplication and division by finding missing values

MAE-RWN-02 new

Reads numerals and represents whole numbers to at least 20

MA2-MR-01 new

Represents and uses the structure of multiplicative relations to 10 × 10 to solve problems

MA2-AR-02 new

Completes number sentences involving addition and subtraction by finding missing values

MA2-AR-01 new

Selects and uses mental and written strategies for addition and subtraction involving 2- and 3-digit numbers

MA1-FG-01 new

Uses the structure of equal groups to solve multiplication problems, and shares or groups to solve division problems

MA1-RWN-01 new

Applies an understanding of place value and the role of zero to read, write and order two- and three-digit numbers

MA1-CSQ-01 new

Uses number bonds and the relationship between addition and subtraction to solve problems involving partitioning

VCMNA087

Recognise, model, read, write and order numbers to at least 100. Locate these numbers on a number line

VCMNA089

Represent and solve simple addition and subtraction problems using a range of strategies including counting on, partitioning and rearranging parts

VCMNA094

Recognise the importance of repetition of a process in solving problems

VCMNA092

Recognise, describe and order Australian coins according to their value

VCMNA090

Represent practical situations that model sharing

VCMNA091

Recognise and describe one-half as one of two equal parts of a whole

VCMNA129

Investigate the conditions required for a number to be odd or even and identify odd and even numbers

VCMNA086

Develop confidence with number sequences to and from 100 by ones from any starting point. Skip count by twos, fives and tens starting from zero

VCMNA088

Count collections to 100 by partitioning numbers using place value

VCMNA151

Investigate and use the properties of odd and even numbers

VCMNA072

Compare, order and make correspondences between collections, initially to 20, and explain reasoning

VCMNA069

Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from any starting point

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