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2D and 3D Shape Safari

2D and 3D Shape Safari
Games & Activities
Mathematics Shape
View Curriculum Codes   
Description

This game challenges students to move around the game board, answering questions about 2D and 3D shapes. It is an engaging and fun way to practise classifying and describing 2D and 3D shapes using relevant vocabulary. Ideal for warm-ups, fast finishers, or rotational activities and can be reused by laminating the board.
 

Suitable for
  • Fast Finishers
  • Relief Teachers
Lesson Structure
  • Individual Activity
  • Rotations / Group Work
  • Class Activity
Curriculum Codes

VC2M4SP01 2.0

explain and compare the geometric properties of two-dimensional shapes and three-dimensional objects

VCMMG171

Explain and compare the geometric properties of two-dimensional shapes and three-dimensional objects

VCMMG170

Compare and describe two dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologies

VCMMG200

Describe translations, reflections and rotations of two-dimensional shapes. Identify line and rotational symmetries

VCMMG201

Apply the enlargement transformation to familiar two dimensional shapes and explore the properties of the resulting image compared with the original

VCMMG142

Make models of three-dimensional objects and describe key features

VCMMG202

Estimate, measure and compare angles using degrees. Construct angles using a protractor

VCMMG121

Describe the features of three-dimensional objects

VCMMG120

Describe and draw two-dimensional shapes, with and without digital technologies

VCMMG098

Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features

VCMMG081

Sort, describe and name familiar two-dimensional shapes and three-dimensional objects in the environment

VCMMG229

Investigate the effect of combinations of transformations on simple and composite shapes, including creating tessellations, with and without the use of digital technologies

AC9M5M04 9

Estimate, construct and measure angles in degrees, using appropriate tools including a protractor, and relate these measures to angle names

AC9M5SP03 9

Describe and perform translations, reflections and rotations of shapes, using dynamic geometric software where appropriate; recognise what changes and what remains the same, and identify any symmetries

AC9M6SP03 9

Recognise and use combinations of transformations to create tessellations and other geometric patterns, using dynamic geometric software where appropriate

AC9M4SP01 9

Represent and approximate composite shapes and objects in the environment, using combinations of familiar shapes and objects

AC9M3SP01 9

Make, compare and classify objects, identifying key features and explaining why these features make them suited to their uses

AC9M2SP01 9

Recognise, compare and classify shapes, referencing the number of sides and using spatial terms such as “opposite”, “parallel”, “curved” and “straight”

AC9M1SP01 9

Make, compare and classify familiar shapes; recognise familiar shapes and objects in the environment, identifying the similarities and differences between them

AC9MFSP01 9

Sort, name and create familiar shapes; recognise and describe familiar shapes within objects in the environment, giving reasons

ACMMG114 8.4

Describe translations, reflections and rotations of two-dimensional shapes. Identify line and rotational symmetries

ACMMG088 8.4

Compare and describe two dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologies

ACMMG043 8.4

Describe the features of three-dimensional objects

ACMMG042 8.4

Describe and draw two-dimensional shapes, with and without digital technologies

ACMMG115 8.4

Apply the enlargement transformation to familiar two dimensional shapes and explore the properties of the resulting image compared with the original

ACMMG063 8.4

Make models of three-dimensional objects and describe key features

ACMMG112 8.4

Estimate, measure and compare angles using degrees. Construct angles using a protractor

ACMMG142 8.4

Investigate combinations of translations, reflections and rotations, with and without the use of digital technologies

ACMMG009 8.4

Sort, describe and name familiar two-dimensional shapes and three-dimensional objects in the environment

ACMMG022 8.4

Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features

MA3-16MG old

Measures and constructs angles, and applies angle relationships to find unknown angles

MA2-2WM old

Selects and uses appropriate mental or written strategies, or technology, to solve problems

MA2-14MG old

Makes, compares, sketches and names three-dimensional objects, including prisms, pyramids, cylinders, cones and spheres, and describes their features

MA2-3WM old

Checks the accuracy of a statement and explains the reasoning used

MA2-1WM old

Uses appropriate terminology to describe, and symbols to represent, mathematical ideas

MA3-2WM old

Selects and applies appropriate problem- solving strategies, including the use of digital technologies, in undertaking investigations

MA3-3WM old

Gives a valid reason for supporting one possible solution over another

MA2-15MG old

Manipulates, identifies and sketches two- dimensional shapes, including special quadrilaterals, and describes their features

MA3-15MG old

Manipulates, classifies and draws two-dimensional shapes, including equilateral, isosceles and scalene triangles, and describes their properties

MA1-15MG old

Manipulates, sorts, represents, describes and explores two- dimensional shapes, including quadrilaterals, pentagons, hexagons and octagons

MA1-3WM old

Supports conclusions by explaining or demonstrating how answers were obtained

MAe-1WM old

Describes mathematical situations using everyday language, actions, materials and informal recordings

MAe-3WM old

Uses concrete materials and/or pictorial representations to support conclusions

MAe-14MG old

Manipulates, sorts and represents three- dimensional objects and describes them using everyday language

MAe-2WM old

Uses objects, actions, technology and/or trial and error to explore mathematical problems

MAe-15MG old

Manipulates, sorts and describes representations of two-dimensional shapes, including circles, triangles, squares and rectangles, using everyday language

MA3-1WM old

Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions

MA1-14MG old

Sorts, describes, represents and recognises familiar three-dimensional objects, including cones, cubes, cylinders, spheres and prisms

MA1-1WM old

Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols

MA1-3DS-01 new

Recognises, describes and represents familiar three-dimensional objects

MA1-2DS-02 new

Measures and compares areas using uniform informal units in rows and columns

MA1-2DS-01 new

Recognises, describes and represents shapes including quadrilaterals and other common polygons

MA3-GM-03 new

Measures and constructs angles, and identifies the relationships between angles on a straight line and angles at a point

MAE-2DS-02 new

Describes and compares areas of similar shapes

MAE-2DS-01 new

Sorts, describes, names and makes two-dimensional shapes, including triangles, circles, squares and rectangles

MA2-2DS-03 new

Estimates, measures and compares areas using square centimetres and square metres

MA2-2DS-02 new

Performs transformations by combining and splitting two-dimensional shapes

MA2-2DS-01 new

Compares two-dimensional shapes and describes their features

MA3-3DS-01 new

Visualises, sketches and constructs three-dimensional objects, including prisms and pyramids, making connections to two-dimensional representations

MA2-3DS-01 new

Makes and sketches models and nets of three-dimensional objects including prisms and pyramids

MA2-3DS-02 new

Estimates, measures and compares capacities (internal volumes) using litres, millilitres and volumes using cubic centimetres

MA3-2DS-01 new

Investigates and classifies two-dimensional shapes, including triangles and quadrilaterals based on their properties

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