This maths game is designed for kindergarten or prep students. The game focuses on early number recognition from 1-10, with two levels of play.
Level 1 involves finding matching numerals from 1-9. It requires one 10-sided die.
Level 2 involves subitising - matching the numeral to a dot representation of that number. We have included the page for the spinner but you will need to attach a plastic spinner to the centre. Make your own or we have them available for purchase - http://www.teachthis.com.au/products/view-product/link/Game-Spinner-10cm/id/141/
Partition and combine collections up to 10 using part-part-whole relationships and subitising to recognise and name the parts
Recognise and name the number of objects within a collection up to 5 using subitising
Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond
Subitise small collections of objects
Describes mathematical situations using everyday language, actions, materials and informal recordings
Uses objects, actions, technology and/or trial and error to explore mathematical problems
Uses concrete materials and/or pictorial representations to support conclusions
Counts to 30, and orders, reads and represents numbers in the range 0 to 20
Represents the relations between the parts that form the whole, with numbers up to 10
Demonstrates an understanding of how whole numbers indicate quantity