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Connect the Clocks

Connect the Clocks
View Curriculum Codes   
Description

Connect the Clocks is a two-player game where students match analogue clock faces to 24-hour or worded times, aiming to get three in a row. It reinforces 24-hour time and time-telling skills, providing an engaging, hands-on learning experience ideal for students in middle to upper primary school classrooms.

Suitable for
  • Fast Finishers
  • Relief Teachers
Lesson Structure
  • Individual Activity
  • Rotations / Group Work
  • Class Activity
Curriculum Codes

AC9M6M03 9

Interpret and use timetables and itineraries to plan activities and determine the duration of events and journeys

AC9M4M03 9

Solve problems involving the duration of time including situations involving “am” and “pm” and conversions between units of time

AC9M5M03 9

Compare 12- and 24-hour time systems and solve practical problems involving the conversion between them

ACMMG085 8.4

Convert between units of time

ACMMG086 8.4

Use ‘am’ and ‘pm’ notation and solve simple time problems

ACMMG110 8.4

Compare 12- and 24-hour time systems and convert between them

ACMMG139 8.4

Interpret and use timetables

VC2M6M03 2.0

measure, calculate and compare elapsed time; interpret and use timetables and itineraries to plan activities and determine the duration of events and journeys

VCMMG167

Convert between units of time

VCMMG227

Measure, calculate and compare elapsed time

VCMMG168

Use am and pm notation and solve simple time problems

VCMMG197

Compare 12- and 24-hour time systems and convert between them

VCMMG226

Interpret and use timetables

MA2-1WM old

Uses appropriate terminology to describe, and symbols to represent, mathematical ideas

MA2-2WM old

Selects and uses appropriate mental or written strategies, or technology, to solve problems

MA2-13MG old

Reads and records time in one-minute intervals and converts between hours, minutes and seconds

MA3-1WM old

Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions

MA3-13MG old

Uses 24-hour time and am and pm notation in real-life situations, and constructs timelines

MA3-2WM old

Selects and applies appropriate problem- solving strategies, including the use of digital technologies, in undertaking investigations

MA2-NSM-02 new

Estimates, measures and compares the masses of objects using kilograms and grams

MA3-NSM-02 new

Measures and compares duration, using 12- and 24-hour time and am and pm notation

Linked Resources & Worksheets