This game is a great way to compare if objects are real or fictitious. Students roll a dice and decide if the object they land on is fiction (imagined) or non-fiction (real). A great two player, or small group game that is perfect for literacy rotations. Students will enjoy colouring in the game board as they go.
Use in literacy rotations or as a fast finisher task.
Identify some differences between imaginative and informative texts
Compare how images in different types of texts contribute to meaning
Identify how texts across the curriculum are organised differently and use language features depending on purposes
Identify some differences between imaginative and informative texts
Compare different kinds of images in narrative and informative texts and discuss how they contribute to meaning
Understand that different types of texts have identifiable text structures and language features that help the text serve its purpose
Recognises some different purposes for writing and that own texts differ in various ways
Identifies how language use in their own writing differs according to their purpose, audience and subject matter
Comprehends independently read texts using background knowledge, word knowledge and understanding of how sentences connect
Understands and responds to literature read to them
Communicates effectively by using interpersonal conventions and language to extend and elaborate ideas for social and learning interactions
Comprehends independently read texts that require sustained reading by activating background and word knowledge, connecting and understanding sentences and whole text, and monitoring for meaning
Understands and responds to literature by creating texts using similar structures, intentional language choices and features appropriate to audience and purpose
Identify some differences between imaginative and informative texts
Compare different kinds of images in narrative and informative texts and discuss how they contribute to meaning
Understand that different types of texts have identifiable text structures and language features that help the text serve its purpose
Challenge students to create their own gameboard and objects.