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Great Shapes 2D - Game

Great Shapes 2D - Game
View Curriculum Codes   
Description

Great Shapes 2D is designed to assist young students in consolidating knowledge of two-dimensional shapes. It is a simple one page game, perfect for group maths rotations. A colour and black and white version is included.

Suitable for
  • Fast Finishers
  • Relief Teachers
  • Parents
Lesson Structure
  • Individual Activity
  • Rotations / Group Work
Curriculum Codes

AC9M1SP01 9

Make, compare and classify familiar shapes; recognise familiar shapes and objects in the environment, identifying the similarities and differences between them

AC9M2SP01 9

Recognise, compare and classify shapes, referencing the number of sides and using spatial terms such as “opposite”, “parallel”, “curved” and “straight”

ACMMG022 8.4

Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features

ACMMG042 8.4

Describe and draw two-dimensional shapes, with and without digital technologies

MA1-1WM old

Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols

MA1-14MG old

Sorts, describes, represents and recognises familiar three-dimensional objects, including cones, cubes, cylinders, spheres and prisms

MA1-3WM old

Supports conclusions by explaining or demonstrating how answers were obtained

MA1-15MG old

Manipulates, sorts, represents, describes and explores two- dimensional shapes, including quadrilaterals, pentagons, hexagons and octagons

MA1-2DS-01 new

Recognises, describes and represents shapes including quadrilaterals and other common polygons

MA1-3DS-01 new

Recognises, describes and represents familiar three-dimensional objects

MA1-2DS-02 new

Measures and compares areas using uniform informal units in rows and columns

VCMMG098

Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features

VCMMG120

Describe and draw two-dimensional shapes, with and without digital technologies

VCMMG121

Describe the features of three-dimensional objects