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Persuade Me

Persuade Me
View Curriculum Codes   
Description

This engaging, low-prep game allows students to practice oral language skills by selecting topic cards and using rhetorical devices to convince others of their viewpoints. As they race around the board, players strive to be the first to finish while effectively arguing their stance. Ideal for lesson warm-ups, fast finishers, and rotational activities, this game promotes quick thinking and persuasive communication.
 

Suitable for
  • Fast Finishers
  • Relief Teachers
Lesson Structure
  • Individual Activity
  • Rotations / Group Work
  • Class Activity
Curriculum Codes

AC9E6LY06 9

Plan, create, edit and publish written and multimodal texts whose purposes may be imaginative, informative and persuasive, using paragraphs, a variety of complex sentences, expanded verb groups, tense, topic-specific and vivid vocabulary, punctuation, spelling and visual features

ACELY1714 8.4

Plan, draft and publish imaginative, informative and persuasive texts, choosing and experimenting with text structures, language features, images and digital resources appropriate to purpose and audience

ACELY1715 8.4

Re-read and edit students’ own and others’ work using agreed criteria and explaining editing choices

ACELY1717 8.4

Use a range of software, including word processing programs, learning new functions as required to create texts

EN3-2A old

Composes, edits and presents well-structured and coherent texts

EN3-OLC-01 new

Communicates to wide audiences with social and cultural awareness, by interacting and presenting, and by analysing and evaluating for understanding

EN3-VOCAB-01 new

Extends Tier 2 and Tier 3 vocabulary through interacting, wide reading and writing, morphological analysis and generating precise definitions for specific contexts

EN3-CWT-01 new

Plans, creates and revises written texts for multiple purposes and audiences through selection of text features, sentence-level grammar, punctuation and word-level language

EN3-SPELL-01 new

Automatically applies taught phonological, orthographic and morphological generalisations and strategies when spelling in a range of contexts, and justifies spelling strategies used to spell unfamiliar words

EN3-HANDW-01 new

Sustains a legible, fluent and automatic handwriting style

EN3-HANDW-02 new

Selects digital technologies to suit audience and purpose to create texts

EN3-UARL-01 new

Analyses representations of ideas in literature through narrative, character, imagery, symbol and connotation, and adapts these representations when creating texts

EN3-UARL-02 new

Analyses representations of ideas in literature through genre and theme that reflect perspective and context, argument and authority, and adapts these representations when creating texts

VCELY358

Plan, draft and publish imaginative, informative and persuasive texts, choosing and experimenting with text structures, language features, images and digital resources appropriate to purpose and audience

VCELY359

Reread and edit own and others’ work using agreed criteria and explaining editing choices

VCELY361

Use a range of software, including word processing programs, learning new functions as required to create texts

Linked Resources & Worksheets