In this game, students (playing the part of pirate captains) have to develop a strategy using the probability of 2 dice, to free their pirate crew before their opposition.
This game was developed as a part of STEM activities on Teach This.
Conduct repeated chance experiments; identify and describe possible outcomes, record the results, recognise and discuss the variation
Describe possible everyday events and the possible outcomes of chance experiments and order outcomes or events based on their likelihood of occurring; identify independent or dependent events
List the possible outcomes of chance experiments involving equally likely outcomes and compare to those which are not equally likely
Recognise that probabilities lie on numerical scales of 0 – 1 or 0% – 100% and use estimation to assign probabilities that events occur in a given context, using common fractions, percentages and decimals
Conduct Probability (Chance) experiments, identify and describe possible outcomes and recognise variation in results
Describe possible everyday events and order their Probability (Chance)s of occurring
List outcomes of Probability (Chance) experiments involving equally likely outcomes and represent probabilities of those outcomes using fractions
Describe probabilities using fractions, decimals and percentages
Conduct chance experiments, identify and describe possible outcomes and recognise variation in results
Describe possible everyday events and order their chances of occurring
Identify everyday events where one cannot happen if the other happens
Identify events where the chance of one will not be affected by the occurrence of the other
List outcomes of chance experiments involving equally likely outcomes and represent probabilities of those outcomes using fractions
Describe probabilities using fractions, decimals and percentages
Uses appropriate terminology to describe, and symbols to represent, mathematical ideas
Checks the accuracy of a statement and explains the reasoning used
Describes and compares chance events in social and experimental contexts
Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions
Conducts chance experiments and assigns probabilities as values between 0 and 1 to describe their outcomes
Selects and applies appropriate problem- solving strategies, including the use of digital technologies, in undertaking investigations
Gives a valid reason for supporting one possible solution over another
Records and compares the results of chance experiments
Conducts chance experiments and quantifies the probability
This activity is part of a larger STEM activity that helps students chart and understand the possible outcomes, and linked to other STEM activities on everything from chance to genetics.