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Time Trek

Time Trek
View Curriculum Codes   
Description

This game pack includes two levels for practising elapsed time. The basic set uses 12-hour time for shorter intervals, while the advanced set challenges students with 36 cards in 24-hour time and longer intervals (over three hours). Includes a game board, answer key, and recording sheet for assessment.
 

Suitable for
  • Fast Finishers
  • Relief Teachers
Lesson Structure
  • Individual Activity
  • Rotations / Group Work
  • Class Activity
Curriculum Codes

AC9M6M03 9

Interpret and use timetables and itineraries to plan activities and determine the duration of events and journeys

ACMMG139 8.4

Interpret and use timetables

VC2M6M03 2.0

measure, calculate and compare elapsed time; interpret and use timetables and itineraries to plan activities and determine the duration of events and journeys

VCMMG226

Interpret and use timetables

VCMMG227

Measure, calculate and compare elapsed time

MA3-1WM old

Describes and represents mathematical situations in a variety of ways using mathematical terminology and some conventions

MA3-2WM old

Selects and applies appropriate problem- solving strategies, including the use of digital technologies, in undertaking investigations

MA3-13MG old

Uses 24-hour time and am and pm notation in real-life situations, and constructs timelines

MA3-NSM-02 new

Measures and compares duration, using 12- and 24-hour time and am and pm notation

Linked Resources & Worksheets