This 2D Shapes - Who Am I? game is terrific for consolidating knowledge of attributes of 2D shapes. Players must match cards containing various attributes to a 2D shape on their gameboard. A fun, bright and colourful game that your students will love.
Make, compare and classify familiar shapes; recognise familiar shapes and objects in the environment, identifying the similarities and differences between them
Recognise, compare and classify shapes, referencing the number of sides and using spatial terms such as “opposite”, “parallel”, “curved” and “straight”
Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features
Describe and draw two-dimensional shapes, with and without digital technologies
Describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols
Sorts, describes, represents and recognises familiar three-dimensional objects, including cones, cubes, cylinders, spheres and prisms
Supports conclusions by explaining or demonstrating how answers were obtained
Manipulates, sorts, represents, describes and explores two- dimensional shapes, including quadrilaterals, pentagons, hexagons and octagons
Recognises, describes and represents shapes including quadrilaterals and other common polygons
Recognises, describes and represents familiar three-dimensional objects
Measures and compares areas using uniform informal units in rows and columns